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UE4 Level Creation - Infinity Blade

For one of my final university modules, I decided to create a level from the infinity blade asset packs, whilst incorporating some of my own models such as barrels, paddling boat etc. The game-play revolves around completely various puzzles to return relics to the castle.
Level created in UE4.18, assets modeled in Autodesk Maya 2018, textured in Substance Painter 2.
The level is practically complete, so if people want a downloadable copy to play just message me.