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UE4 Modular Corridor - Pacific Rim

Here I've created a replica of a sci-fi corridor from the 2013 film Pacific Rim. The corridor is apart of the resistance base known as the 'Shatterdome'. The modpack was modeled in Autodesk Maya 2018, textured in Substance Painter and exported into Unreal Engine 4 for level creation.
Modpack pieces x 23
1024 x 1024 / 2048 x 2048 texture sizes.